CGI '94 was held in Melbourne between June 27 and July 1, 1994. The conference was organised by the Computer Graphics Society and co-chaired by Professor David F. Rogers of the US Naval Academy.
The conference format was two days of tutorials, followed by three days of conference. In addition, there was a computer animation festival screening.
There were 7 tutorials, and 37 conference papers.
Invited Speakers
Tutorials
Monday 27 June 1994
1. Volume Visualization Techniques and Applications
Arie Kaufman -- State University of New York at Stony Brook
2. Computational Techniques in Image Processing
George Wolberg -- City College of New York
3. Fractals for High Quality Graphic Design
Gordon Lescinsky -- Advanced Computer Graphics Centre
Kevin Suffern -- University of Technology, Sydney
4. Envisioning in 3D
Geoff Wyvill -- University of Otago
Tuesday June 28 1994
5. Virtual Actors and Artificial Life
Nadia Magnenat Thalmann -- University of Geneva
Daniel Thalmann -- EPFL
6. Digital Media Authoring in the CD ROM Age
David Kirk -- Crystal Dynamics
7. An Introduction to NURBS
David F. Rogers -- U.S. Naval Academy
Program
Wednesday, 29 June 1994
Opening Session
9:00 Opening Remarks
David F. Rogers, Co-chair, CGI Ô94
9:15 Keynote Address
Turner Whitted
10:00 Break -- Coffee/Tea
Curves and Surfaces I
10:30 Shi-Nine Yang, Wei-Chang Du
Piecewise Arcs Approximation for Digitized Curves
11:00 Geoff Wyvill, Dean McRobie
Adaptive Polygonization of Cao En Surfaces
11:30 Chiew Lan Tai, Kia-Fock Loe, T.L. Kunii and Y. Shinagawa
Homotopy Sweep For Designing Fillet Joining Two Disjoint Geometric
Objects.
12:00 Pei Zhao and Hung Chuan The
Closed Smooth Rational Piecewise Bicubic Surfaces on Simple
Quadrilateral
12:30 Lunch
13:00 Computer Graphics Society General Meeting
Shading and Illumination
14:00 Kunio Kondo, Akera Kanbara, Hisashi Sato, and Shizou Shimada
Interactive Rendering System for Line Drawings by Dot and Line
Shading
14:20 Godfried Toussaint
Illuminating Quadrilaterals with Point Light Sources.
14:40 P. Deville, S. Merzouk, D. Cazier, and J. Paul
Modelling of Light Source Spectrums to Assist in the Conception of
Lighting Systems
15:00 Break -- Coffee/Tea
Graphics Systems
15:30 David Jevans
An Extensible Object Oriented 3D Graphics System
15:50 Geoff Roberts and Michael Gigante
Sign Language Recognition using Statistical Pattern Recognition
16:10 Kazuo Misue and Kozo Sugiyama
How does D-ABDUCTOR Support Human Thinking Processes?
16:30 Masa Inakage and Hiro Inakage
Three Dimensional Mosaic Generations
16:50 Close
Thursday, 30 June 1994
9:00 Invited Speaker
Geoff Wyvill
10:00 Break -- Coffee/Tea
Modelling
10:30 Shen Jianhua, Nadia Magnenat Thalman and Daniel Thalmann
Human Skin Deformation from Cross-Sections.
11:00 Shinya Miyazaki, Takami Yasuda, Shigeki Yokoi and Jun-ichiro Toriwaki
A Virtual Paper Folding Simulator with Curved Surfaces
11:30 Seah Hock, Soon Chua and Beng Choon
A Skeletal Line Joining Algorithm
12:30 Lunch
Image Processing
14:00 Shan Suthaharan
An Improvement to the Classical Wiener Filter to Image Restoration.
14:30 Zhijie Zheng
Three Configurations of Network Detections for Binary Images of the
Hexagonal Grid
15:00 Break -- Coffee/Tea
Rendering and Display